GameEvents.AmesCompleteTech.Add(function (playerId, techId)
	local player = Players[playerId];
	player:GetTechs():SetResearchProgress(techId, player:GetTechs():GetResearchCost(techId));
end);
GameEvents.AmesCompleteCivic.Add(function (playerId, civicId)
	local player = Players[playerId];
	player:GetCulture():SetCulturalProgress(civicId, player:GetCulture():GetCultureCost(civicId));
end);
GameEvents.AmesTiggerTechBoost.Add(function (playerId, techId)
	local player = Players[playerId];
	player:GetTechs():TriggerBoost(techId, 1);
end);
GameEvents.AmesTiggerCivicBoost.Add(function (playerId, civicId)
	local player = Players[playerId];
	player:GetCulture():TriggerBoost(civicId, 1);
end);